1 /* 2 * This file is part of FFmpeg. 3 * 4 * FFmpeg is free software; you can redistribute it and/or 5 * modify it under the terms of the GNU Lesser General Public 6 * License as published by the Free Software Foundation; either 7 * version 2.1 of the License, or (at your option) any later version. 8 * 9 * FFmpeg is distributed in the hope that it will be useful, 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 12 * Lesser General Public License for more details. 13 * 14 * You should have received a copy of the GNU Lesser General Public 15 * License along with FFmpeg; if not, write to the Free Software 16 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 17 */ 18 19 /** 20 * @file 21 * @ingroup lavu_buffer 22 * refcounted data buffer API 23 */ 24 25 module ffmpeg.libavutil.buffer; 26 27 extern (C): 28 import ffmpeg; @nogc nothrow: 29 30 /** 31 * @defgroup lavu_buffer AVBuffer 32 * @ingroup lavu_data 33 * 34 * @{ 35 * AVBuffer is an API for reference-counted data buffers. 36 * 37 * There are two core objects in this API -- AVBuffer and AVBufferRef. AVBuffer 38 * represents the data buffer itself; it is opaque and not meant to be accessed 39 * by the caller directly, but only through AVBufferRef. However, the caller may 40 * e.g. compare two AVBuffer pointers to check whether two different references 41 * are describing the same data buffer. AVBufferRef represents a single 42 * reference to an AVBuffer and it is the object that may be manipulated by the 43 * caller directly. 44 * 45 * There are two functions provided for creating a new AVBuffer with a single 46 * reference -- av_buffer_alloc() to just allocate a new buffer, and 47 * av_buffer_create() to wrap an existing array in an AVBuffer. From an existing 48 * reference, additional references may be created with av_buffer_ref(). 49 * Use av_buffer_unref() to free a reference (this will automatically free the 50 * data once all the references are freed). 51 * 52 * The convention throughout this API and the rest of FFmpeg is such that the 53 * buffer is considered writable if there exists only one reference to it (and 54 * it has not been marked as read-only). The av_buffer_is_writable() function is 55 * provided to check whether this is true and av_buffer_make_writable() will 56 * automatically create a new writable buffer when necessary. 57 * Of course nothing prevents the calling code from violating this convention, 58 * however that is safe only when all the existing references are under its 59 * control. 60 * 61 * @note Referencing and unreferencing the buffers is thread-safe and thus 62 * may be done from multiple threads simultaneously without any need for 63 * additional locking. 64 * 65 * @note Two different references to the same buffer can point to different 66 * parts of the buffer (i.e. their AVBufferRef.data will not be equal). 67 */ 68 69 /** 70 * A reference counted buffer type. It is opaque and is meant to be used through 71 * references (AVBufferRef). 72 */ 73 struct AVBuffer; 74 75 /** 76 * A reference to a data buffer. 77 * 78 * The size of this struct is not a part of the public ABI and it is not meant 79 * to be allocated directly. 80 */ 81 struct AVBufferRef 82 { 83 AVBuffer* buffer; 84 85 /** 86 * The data buffer. It is considered writable if and only if 87 * this is the only reference to the buffer, in which case 88 * av_buffer_is_writable() returns 1. 89 */ 90 ubyte* data; 91 /** 92 * Size of data in bytes. 93 */ 94 int size; 95 } 96 97 /** 98 * Allocate an AVBuffer of the given size using av_malloc(). 99 * 100 * @return an AVBufferRef of given size or NULL when out of memory 101 */ 102 AVBufferRef* av_buffer_alloc (int size); 103 104 /** 105 * Same as av_buffer_alloc(), except the returned buffer will be initialized 106 * to zero. 107 */ 108 AVBufferRef* av_buffer_allocz (int size); 109 110 /** 111 * Always treat the buffer as read-only, even when it has only one 112 * reference. 113 */ 114 enum AV_BUFFER_FLAG_READONLY = 1 << 0; 115 116 /** 117 * Create an AVBuffer from an existing array. 118 * 119 * If this function is successful, data is owned by the AVBuffer. The caller may 120 * only access data through the returned AVBufferRef and references derived from 121 * it. 122 * If this function fails, data is left untouched. 123 * @param data data array 124 * @param size size of data in bytes 125 * @param free a callback for freeing this buffer's data 126 * @param opaque parameter to be got for processing or passed to free 127 * @param flags a combination of AV_BUFFER_FLAG_* 128 * 129 * @return an AVBufferRef referring to data on success, NULL on failure. 130 */ 131 AVBufferRef* av_buffer_create ( 132 ubyte* data, 133 int size, 134 void function (void* opaque, ubyte* data) free, 135 void* opaque, 136 int flags); 137 138 /** 139 * Default free callback, which calls av_free() on the buffer data. 140 * This function is meant to be passed to av_buffer_create(), not called 141 * directly. 142 */ 143 void av_buffer_default_free (void* opaque, ubyte* data); 144 145 /** 146 * Create a new reference to an AVBuffer. 147 * 148 * @return a new AVBufferRef referring to the same AVBuffer as buf or NULL on 149 * failure. 150 */ 151 AVBufferRef* av_buffer_ref (AVBufferRef* buf); 152 153 /** 154 * Free a given reference and automatically free the buffer if there are no more 155 * references to it. 156 * 157 * @param buf the reference to be freed. The pointer is set to NULL on return. 158 */ 159 void av_buffer_unref (AVBufferRef** buf); 160 161 /** 162 * @return 1 if the caller may write to the data referred to by buf (which is 163 * true if and only if buf is the only reference to the underlying AVBuffer). 164 * Return 0 otherwise. 165 * A positive answer is valid until av_buffer_ref() is called on buf. 166 */ 167 int av_buffer_is_writable (const(AVBufferRef)* buf); 168 169 /** 170 * @return the opaque parameter set by av_buffer_create. 171 */ 172 void* av_buffer_get_opaque (const(AVBufferRef)* buf); 173 174 int av_buffer_get_ref_count (const(AVBufferRef)* buf); 175 176 /** 177 * Create a writable reference from a given buffer reference, avoiding data copy 178 * if possible. 179 * 180 * @param buf buffer reference to make writable. On success, buf is either left 181 * untouched, or it is unreferenced and a new writable AVBufferRef is 182 * written in its place. On failure, buf is left untouched. 183 * @return 0 on success, a negative AVERROR on failure. 184 */ 185 int av_buffer_make_writable (AVBufferRef** buf); 186 187 /** 188 * Reallocate a given buffer. 189 * 190 * @param buf a buffer reference to reallocate. On success, buf will be 191 * unreferenced and a new reference with the required size will be 192 * written in its place. On failure buf will be left untouched. *buf 193 * may be NULL, then a new buffer is allocated. 194 * @param size required new buffer size. 195 * @return 0 on success, a negative AVERROR on failure. 196 * 197 * @note the buffer is actually reallocated with av_realloc() only if it was 198 * initially allocated through av_buffer_realloc(NULL) and there is only one 199 * reference to it (i.e. the one passed to this function). In all other cases 200 * a new buffer is allocated and the data is copied. 201 */ 202 int av_buffer_realloc (AVBufferRef** buf, int size); 203 204 /** 205 * @} 206 */ 207 208 /** 209 * @defgroup lavu_bufferpool AVBufferPool 210 * @ingroup lavu_data 211 * 212 * @{ 213 * AVBufferPool is an API for a lock-free thread-safe pool of AVBuffers. 214 * 215 * Frequently allocating and freeing large buffers may be slow. AVBufferPool is 216 * meant to solve this in cases when the caller needs a set of buffers of the 217 * same size (the most obvious use case being buffers for raw video or audio 218 * frames). 219 * 220 * At the beginning, the user must call av_buffer_pool_init() to create the 221 * buffer pool. Then whenever a buffer is needed, call av_buffer_pool_get() to 222 * get a reference to a new buffer, similar to av_buffer_alloc(). This new 223 * reference works in all aspects the same way as the one created by 224 * av_buffer_alloc(). However, when the last reference to this buffer is 225 * unreferenced, it is returned to the pool instead of being freed and will be 226 * reused for subsequent av_buffer_pool_get() calls. 227 * 228 * When the caller is done with the pool and no longer needs to allocate any new 229 * buffers, av_buffer_pool_uninit() must be called to mark the pool as freeable. 230 * Once all the buffers are released, it will automatically be freed. 231 * 232 * Allocating and releasing buffers with this API is thread-safe as long as 233 * either the default alloc callback is used, or the user-supplied one is 234 * thread-safe. 235 */ 236 237 /** 238 * The buffer pool. This structure is opaque and not meant to be accessed 239 * directly. It is allocated with av_buffer_pool_init() and freed with 240 * av_buffer_pool_uninit(). 241 */ 242 struct AVBufferPool; 243 244 /** 245 * Allocate and initialize a buffer pool. 246 * 247 * @param size size of each buffer in this pool 248 * @param alloc a function that will be used to allocate new buffers when the 249 * pool is empty. May be NULL, then the default allocator will be used 250 * (av_buffer_alloc()). 251 * @return newly created buffer pool on success, NULL on error. 252 */ 253 AVBufferPool* av_buffer_pool_init (int size, AVBufferRef* function (int size) alloc); 254 255 /** 256 * Allocate and initialize a buffer pool with a more complex allocator. 257 * 258 * @param size size of each buffer in this pool 259 * @param opaque arbitrary user data used by the allocator 260 * @param alloc a function that will be used to allocate new buffers when the 261 * pool is empty. 262 * @param pool_free a function that will be called immediately before the pool 263 * is freed. I.e. after av_buffer_pool_uninit() is called 264 * by the caller and all the frames are returned to the pool 265 * and freed. It is intended to uninitialize the user opaque 266 * data. 267 * @return newly created buffer pool on success, NULL on error. 268 */ 269 AVBufferPool* av_buffer_pool_init2 ( 270 int size, 271 void* opaque, 272 AVBufferRef* function (void* opaque, int size) alloc, 273 void function (void* opaque) pool_free); 274 275 /** 276 * Mark the pool as being available for freeing. It will actually be freed only 277 * once all the allocated buffers associated with the pool are released. Thus it 278 * is safe to call this function while some of the allocated buffers are still 279 * in use. 280 * 281 * @param pool pointer to the pool to be freed. It will be set to NULL. 282 */ 283 void av_buffer_pool_uninit (AVBufferPool** pool); 284 285 /** 286 * Allocate a new AVBuffer, reusing an old buffer from the pool when available. 287 * This function may be called simultaneously from multiple threads. 288 * 289 * @return a reference to the new buffer on success, NULL on error. 290 */ 291 AVBufferRef* av_buffer_pool_get (AVBufferPool* pool); 292 293 /** 294 * @} 295 */ 296 297 /* AVUTIL_BUFFER_H */