AVFrame.extended_data

pointers to the data planes/channels.

For video, this should simply point to data[].

For planar audio, each channel has a separate data pointer, and linesize[0] contains the size of each channel buffer. For packed audio, there is just one data pointer, and linesize[0] contains the total size of the buffer for all channels.

Note: Both data and extended_data should always be set in a valid frame, but for planar audio with more channels that can fit in data, extended_data must be used in order to access all channels.

struct AVFrame
ubyte** extended_data;

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